Kami Kami Kami Kami Kami Kami Kami
Comprehensive Game Guide

KAMIGOTCHI
THE COMPLETE GUIDE

Everything you need to master the most strategically deep, fully onchain idle RPG - from your first Kami to advanced builds, VIPP farming, and predator gameplay.

Written by @BirthdayBoi
Playing since Testnet 1
15,000+ manual liquidations
SCROLL TO BEGIN
+ + + + + + +
01 Getting Started: Your First Steps

Kamigotchi is a fully on-chain idle RPG on its own chain - Yominet. One of the most strategically deep web3 games available, combining idle RPG mechanics with strategy, pet development, resource management, and PVP. Every decision matters.

Creating Your Account

Visit app.kamigotchi.io. Before registering, you'll need gas - ETH on Yominet.

Bridging to Yominet

HOW TO BRIDGE Click the Bridge ETH button → Choose network: Ethereum mainnet / Arbitrum / Base → Enter ETH amount. The Kamigotchi bridge uses LayerZero - funds arrive within minutes in both directions.
Walkthrough: bridging ETH and creating your account
⚠ IMPORTANT Don't move around the map yet after registering. You can accept quests in the top right corner immediately.

Buying Your First Kami

Once you're in the game, accept the quests and follow them - you'll travel to the Torii Gate tile where Zevana, a professional Kami trainer, will be waiting for you! Note: Kamis from Zevana are always reset to level 1, unlike Kamis from the secondary market.

The Kamis available at Zevana rotate over time - similar to Professor Oak in Pokémon. Each new player can adopt only one Kami here, so choose wisely.

Kami Adoption Agency at the Torii Gate - Zevana's three available Kamis
Kami Adoption Agency at the Torii Gate - Zevana offers three Kamis to choose from

Looking for more options or higher-level Kamis? Purchase one from the secondary market inside the game - you can find the KamiSwap tab in the top right corner of your screen. This leads to the most critical decision: choosing the right Kami.

KamiSwap secondary market with Kami listings
KamiSwap - the in-game secondary market with full listings, bids, and filters
02 Understanding Your Kamis: Stats, Types & Strategy

Each Kami is an NFT that farms MUSU for you. Your first Kami purchase sets your entire gameplay direction - so understanding the fundamentals is critical.

Kami Types & Room Matching

TypeBody MatchHands MatchPure Type Bonus
Eerie165% efficacy135% efficacy200% farm speed
Scrap165% efficacy135% efficacy200% farm speed
Insect165% efficacy135% efficacy200% farm speed
NormalNo bonuses - but excellent for Intensity builds
Kami stats screen showing type, body, hands, HP, power, violence, and harmony
Each Kami's profile shows its body & hand type, body, hands, face, color & background traits, and core stats

Traits & Rarity

Every Kami has 5 different traits that determine its base stats. Traits come in different rarity tiers - the rarer the trait, the bigger the stat boost.

Common Grey
Uncommon Green
Rare Blue
Epic Purple
Legendary Yellow
RARITY MATTERS The best Kamis in the game often have at least 2 Rare traits. When sweeping the floor, always check trait rarity before pulling the trigger.

Slot - The 5th Trait

One of the possible traits is Slot - an extra equipment space on your Kami. Currently the only items that fit a Slot are pets, which give your Kami additional stat bonuses. Not all Slot traits are equal - some give more equipment spaces than others.

Trait LocationTrait NameSlots Granted
BodyOctahedron2 slots
BodyCube1 slot
FaceLenny 11 slot
FaceLenny 21 slot
FaceNerd1 slot
Kami equipment screen showing the pet slot with an equipped pet
Equipment screen - this Kami has a pet equipped in the Slot, granting bonus stats

Available Pets

Pet Tier Stat / Skill Common Uncommon Rare Best For
Avarice Avarice Mask / Veil / Visage Power +3+4+5 Harvester
Contempt Contempt Mask / Veil / Visage Defense Threshold Shift +6%+8%+10% Harvester
Mischief Mischief Mask / Veil / Visage Attack Spoils Ratio +6%+8%+10% Predator
Leafling Leafling Old / Wise / Elder Bounty +12%+16%+20% Harvester
Gumdrop Gumdrop Old / Wise / Elder Rest Metabolism Boost +15%+20%+25% Guardian
Critter Critter Old / Wise / Elder Health +30+40+50 Universal
Crawling Greed Crawling Greed Crawling / Teeming / Swarming Harvest Fertility Boost +18%+24%+30% Harvester
Crawling Wrath Crawling Wrath Crawling / Teeming / Swarming Violence +3+4+5 Predator
Crawling Cope Crawling Cope Crawling / Teeming / Swarming Salvage Ratio +6%+8%+10% Harvester
Tape Tape Antique / Heirloom / Ancient Attack Threshold Shift +6%+8%+10% Predator
Automata Automata Antique / Heirloom / Ancient Harvest Intensity Boost +15%+20%+25% Guardian
Ledger Ledger Antique / Heirloom / Ancient Harmony +3+4+5 Guardian

How to Get a Pet

Pets come from the Sacrifice system - you permanently burn one Kami to receive a random pet. The Kami you sacrifice is gone forever, so choose carefully.

Sacrifice & Pity System

The rarity of the pet you receive is pure RNG. Your base odds per sacrifice are fixed regardless of which Kami you sacrifice:

RarityBase OddsAvg over 100 pullsChange
Common78.05%74.15%-3.90%
Uncommon19.51%22.09%+2.58%
Rare2.44%3.76%+1.32%

Two pity thresholds improve your long-term odds:

Pity Threshold 1

Every 20th pull

Drawn from a boosted Uncommon/Rare table. You won't go 20 sacrifices seeing only Commons.

Pity Threshold 2

Every 100th pull

Guaranteed Rare. If you're deep into sacrifices, this floor protects your investment.

PITY IS CUMULATIVEYour pity counter tracks total sacrifices across all pets. Plan around the 20th and 100th pulls if you're targeting higher rarities.

Where to Sacrifice

The sacrifice mechanic is in The Caves, at the Temple of the Wheel tile. There you'll find an NPC called Dimidiatus - click on him and you'll get the option to choose which Kami you want to sacrifice.

Temple of the Wheel sacrifice interface showing Select your Sacrifice and pity counters
Temple of the Wheel - Dimidiatus NPC in The Caves. The interface shows your pity progress toward guaranteed Uncommon (every 20th) and Rare (every 100th).

Two Core Strategies

Playstyle

Predator

Active playstyle - liquidate weak Kamis from other players. Collect 30-70% of their MUSU in minutes. Requires attention and tactical thinking.

Playstyle

Harvester

Collect MUSU through farming. Supports automation tools for passive income. Multiple sub-builds depending on stats and food strategy.

Stats That Matter

BASIC RULEAt least one stat should be above 15. Terms like stand strain, recoil, and rest time are explained in the Skill Trees section →
Violence

Above 20 is essential for predators. Reduces liquidation threshold. The higher the better.

Power

Fast harvesting and more scavenge materials, but potentially higher gas fees. 1 extra power ≈ 1% more MUSU saved by victims, when liquidated.

Harmony

Strong resistance to predators. Affects stand strain, rest time, recoil, and MUSU collection. Critical for both harvesters and predators.

HP (Health)

Longer harvesting sessions but also longer rest periods. Lower HP = easier to liquidate.

Optimal Stat Combinations

PlaystyleOptimal ComboPriority
PredatorHigh Violence + High HarmonyViolence first
Harvester (feeding)High Power + High HarmonyBoth - Harmony & Power
Harvester (intensity)High Harmony + High HPBoth - Harmony & HP

Buying on KamiSwap

Build one team focused on one tile type (Normal, Insect, Scrap or Eerie). Start with at least 10 Kamis for compound growth - a team like that will cost you around $50 USD at current floor prices.

The Vending Machine lets you reroll a floor Kami for a random one from the 2,222-Kami pool (cost: 10 Onyx Shards, where 1 ONYX = 100 Onyx Shards ≈ $2.8 USD - so a reroll costs roughly $0.28). The total Kami supply in the game is 22,222. The Vending Machine always holds exactly 2,222 - when you mint a new Kami via a Gacha ticket, one random Kami from the pool is minted to you and a new one fills its slot automatically, keeping the pool topped up.

EXAMPLE PICKS Predator: solid Violence, decent Harmony, 90+ HP
Intensity: 18+ Harmony, 80+ HP, Normal body
Pure Harvester: 20+ Power, pure type, ideally 13-15+ Harmony
03 Early Game: What to Focus On

Start by farming the early-game tiles - these are locked for Kamis above level 15, so higher-level players can't reach you here. If you venture beyond these safe zones early on, there's a high chance someone will liquidate you. Use this time to farm, complete quests, and get comfortable with the mechanics.

On these beginner tiles you can often leave your Kamis unattended for longer periods.

Tunnel of Trees map showing safe early-game farming tiles
Maximum level 15 Kami tiles - safe zones for early-game farming

The World Maps

The game has three separate maps. The Wilds is where you start. The other two unlock over time and open up significantly more farming and earning opportunities.

Available from start

The Wilds

The main map. All beginner tiles, MUSU and VIPP nodes, questline starting points, and the Tunnel of Trees safe zone are here.

Requires: questline completion

The Caves

A second full-size map with additional MUSU and VIPP farming tiles. Unlocks after completing the basic questline - this takes several days of consistent play.

Requires: Aetheric Sextant

The Castle

A third area with unique tiles including Scenic View - one of the best spots for automated H&F farming. Locked behind the Aetheric Sextant item.

The Caves map
The Caves - second full map, unlocked via questline
The Castle map
The Castle - third area, requires Aetheric Sextant
⚠ PRIORITY #1: QUEST COMPLETION The Caves map is locked until you finish the basic questline. This takes several days, so don't rush into other activities first. Focus on each quest and complete it - one by one.

Automation Tools

Automation tools are allowed in Kamigotchi. Getting familiar with community bots early saves significant time and optimizes earnings.

The official automation tool is KamiBots - a comprehensive solution for putting your gameplay on autopilot. Visit kamibots.xyz.

★ Free Tier

10 FREE Slots for 10 Kamis

Within KamiBots you get 10 free slots for 10 Kamis. Each additional slot beyond that costs 0.001 ETH (about $2).

Open KamiBots →
KamiBots Strategies dashboard with multiple automated Kamis
My KamiBots dashboard - automated strategies running on multiple Kamis with H&F (Harvest&Feed) and Auto mode on Scenic View tile located in The Castle

With automation, you can configure when your Kami gets fed, when it leaves the tile, when to collect farmed MUSU, and more.

Items & Crafting

Different tiles drop different items, each with its own probability. Some items are universal - Stone and Wooden Stick drop on dozens of tiles - while others are exclusive to a single location. The 6 Essences (one per sense) each drop on exactly one tile in the entire game.

STOCKPILE EVERYTHING Many items are required to complete quests, craft tools, or unlock new areas. Don't sell aggressively early on - keep at least 5-10 of each material in your inventory. You will need them.

Common Harvest Materials

ItemTilesTile types
Wooden Stick20Eerie Insect Normal
Stone19Eerie Insect Normal Scrap
Plastic Bottle5Eerie Insect
Pine Cone11Eerie Insect Normal
Scrap Metal9Eerie Insect Scrap
Cheeseburger13Eerie Insect Scrap
Daffodil4Eerie Normal Scrap
Mint3Eerie Insect Normal
Black Poppy5Insect Normal
Sanguine Shroom5Insect Normal
Chalkberry5Eerie
Dried Stems9Eerie Insect Normal Scrap
Patinated Pipe10Eerie Insect Normal Scrap
Cigarette Butt14Eerie Insect Normal Scrap
Bone Chunk12Eerie Insect Normal Scrap
Resin7Eerie Insect
Blue Pansy7Normal
Holy Dust7Eerie Insect Normal Scrap

Rare & Exclusive Drops

These drops are gated to one or a handful of specific tiles. The 6 Essences each drop exclusively in one unique location. Some tiles have dual affinity - a Kami matching both gets a bonus from each.

ItemWhere it dropsTypeStatus
Essence of HearingTechno TempleEerie ScrapEXCLUSIVE
Essence of SmellLotus PoolEerieEXCLUSIVE
Essence of SightGeometric CliffsScrapEXCLUSIVE
Essence of TasteFungus GardenInsectEXCLUSIVE
Essence of TouchHatch to NowhereInsect ScrapEXCLUSIVE
Essence of ThoughtGuardian SkullEerie InsectEXCLUSIVE
Glass JarAirplane Crash
Treasure Hoard
Eerie Scrap2 tiles
Red Amber CrystalBlooming Tree
Guardian Skull
Eerie Insect2 tiles
Otherworld CoinTreasure Hoard
Trophies of the Hunt
Scenic View
Scrap Insect Eerie3 tiles
Irradiated RootRadiant CrystalEerieEXCLUSIVE
Golden AppleEngraved Door
Radiant Crystal
Treasure Hoard
Eerie Scrap3 tiles
Honeydew ScaleCave Crossroads
Shabby Deck
Thriving Mushrooms
Guardian Skull
Insect Eerie4 tiles
Curse TabletTrophies of the HuntInsectEXCLUSIVE
Rock CandyflossFlood Mural
Geometric Cliffs
Sacrarium
Eerie Scrap3 tiles
ScrewdriverScrap Confluence
Scrap Trees
Broken Tube
Scrap3 tiles

Crafting

The Crafting menu is accessed via the icon in the top-right corner of the game screen. Most recipes require a specific tool plus stamina. Recipes range from simple extraction (turning a Pine Cone into 500× Pine Pollen) to complex high-level crafts requiring Essences.

Crafting menu showing recipe categories and ingredients
Crafting menu - tabs for Consumables, Materials, Reagents, and Special recipes

Crafting Tools

Drop only

Screwdriver

Required for chiseling Stone-based items, MUSU Magnets, and Festival Chimes. Drops on 3 tiles only:

  • Scrap Confluence - 0.5%
  • Scrap Trees - 0.6%
  • Broken Tube (Caves) - 0.4%
Shop - fixed price

Portable Burner

Required for brewing potions and most material crafting. Buy from Mina shop in Tunnel of Trees.

4,000 MUSU

Shop - fixed price

Spice Grinder

Required for extracting essences and powders from raw materials. Buy from Mina shop in Tunnel of Trees.

2,500 MUSU

All Recipes

Click a group to expand. Recipe names match what you'll see in-game.

RecipeOutputInputsToolStamina
Extract Pine Pollen500× Pine PollenPine ConeSpice Grinder10
Extract Microplastics500× MicroplasticsPlastic BottleSpice Grinder30
Extract Daffodil500× Essence of DaffodilDaffodilSpice Grinder10
Extract Mint500× Shredded MintMintSpice Grinder20
Extract Black Poppy500× Black Poppy ExtractBlack PoppySpice Grinder20
Grind Berry Chalk500× Berry ChalkChalkberrySpice Grinder10
Crush Red Amber500× Powdered Red AmberRed Amber CrystalSpice Grinder20
Extract Powder500× Sanguineous PowderSanguine ShroomSpice Grinder10
Write Apology LetterApology LetterWooden Stick
125× Sanguineous Powder
125× Resin Tincture
Spice Grinder20
Craft Ashlar with BoneAshlar100× Bone ChunkSpice Grinder50
Craft Ashlar with StoneAshlar100× StoneSpice Grinder50
Extract Microplastics From Cigs250× MicroplasticsCigarette ButtSpice Grinder15
Extract Irradiated Root500× Pallid Root ExtractIrradiated RootSpice Grinder30
RecipeOutputInputsToolStamina
Brew XP PotionXP PotionPlastic Bottle
250× Pine Pollen
Portable Burner20
Brew Greater XP PotionGreater XP PotionGlass Jar
2500× Pine Pollen
Portable Burner50
Brew Respec PotionRespec PotionPlastic Bottle
500× Shredded Mint
Portable Burner50
Brew Grace PotionGrace PotionPlastic Bottle
100× Essence of Daffodil
50× Black Poppy Extract
Portable Burner25
Brew Bless PotionBless PotionPlastic Bottle
100× Essence of Daffodil
Portable Burner15
Mix Holy Syrup500× Holy SyrupHoly DustPortable Burner20
Process Resin500× Resin TinctureResinPortable Burner10
Brew Hostility PotionHostility PotionEmpty Cup
250× Sanguineous Powder
250× Pine Pollen
Portable Burner20
Brew Energy DrinkEnergy DrinkScrap Metal
250× Berry Chalk
250× Resin Tincture
Portable Burner20
Craft Spirit GlueSpirit GluePlastic Bottle
200× Microplastics
200× Berry Chalk
Portable Burner20
Craft Animistic PoisonAnimistic Poison150× Resin Tincture
Blue Pansy
150× Sanguineous Powder
Portable Burner25
Craft Cthonic BlightCthonic Blight100× Holy Syrup
Honeydew Scale
Fetid Egg
Portable Burner25
Craft Toadstool LiquorToadstool Liquor5000× Sanguineous Powder
250× Black Poppy Extract
250× Berry Chalk
Portable Burner50
Craft Fortified XP PotionFortified XP PotionGreater XP Potion
300× Powdered Red Amber
Essence of Thought
Portable Burner75
Craft Timber with StemsTimber100× Dried StemsPortable Burner50
Craft Ingot with PipesIngot100× Patinated PipePortable Burner50
Craft Timber with StickTimber100× Wooden StickPortable Burner50
Craft Ingot with ScrapIngot100× Scrap MetalPortable Burner50
Craft Uninteresting PasteUninteresting Paste20× Cigarette Butt
Essence of Taste
Portable Burner50
Craft Pale PotionPale PotionPlastic Bottle
200× Pallid Root Extract
100× Shredded Mint
Portable Burner50
RecipeOutputInputsToolStamina
Chisel CupEmpty CupStoneScrewdriver25
Craft Festival ChimeFestival ChimeScrap Metal
250× Holy Syrup
Screwdriver25
Craft $MUSU MagnetMUSU MagnetStone
50× Powdered Red Amber
100× Holy Syrup
Screwdriver25
RecipeOutputInputsToolStamina
Assemble Aetheric SextantAetheric SextantDisc-Shaped Map
Astrolabe Disk
Ancient Machine Part
none100
Craft Flash TalismanFlash TalismanDried Stems
Essence of Touch
500× Microplastics
none50
Craft Pure EssencePure EssenceEssence of Hearing
Essence of Touch
Essence of Sight
Essence of Smell
Essence of Taste
Essence of Thought
none75
Assemble Dowsing RodDowsing RodIrradiated Root
Ingot
Essence of Sight
none100
Craft Wonder EggWonder EggObolnone0

Sell items for MUSU on the KWOB marketplace or use them on your Kamis for stat bonuses, food, XP, and respecs.

Primary Goal: Gacha Tickets

The endgame loop for most players is farming MUSU to buy Gacha tickets. One Gacha ticket = one mint of a random Kami from the Vending Machine (the 2,222-Kami pool described in section 02). When you mint, a random Kami leaves the pool and one new Kami fills the empty slot - keeping the pool at 2,222 indefinitely.

TOTAL KAMI SUPPLY: 22,222 Gacha ticket price uses a Gradual Dutch Auction (GDA) - it jumps up after each purchase and decreases steadily over time. Historical data shows that waiting more than 2-3 days almost never pays off; prices trend upward long-term.

From there you have two paths:

  • Keep the Kami - grow your team, scale your daily MUSU/VIPP output
  • Sell on KamiSwap - if you mint a rare or high-stat Kami, listing it can return more ETH than the ticket cost

Need Help With Strategy?

Inside my Discord community BBuddies, I help new players build strategies and lay out plans for maximum MUSU farming efficiency.

Join BBuddies Discord →
04 Skill Trees Overview

Four specializations to choose from: Predator, Enlightened, Guardian, Harvester. Understanding mechanics before committing points is crucial - the difference between optimized and random allocation is thousands of MUSU earnings.

Predator

Specializes in liquidations. Attack thresholds, spoils ratio, and cooldown reduction.

Guardian

Defense and extended farming. Harmony, HP, intensity, and defense skills.

Harvester

Boosts harvest rate. Fertility, bounty, power, and rate-boosting skills.

Enlightened

Regeneration efficiency and mixed Guardian/Harvester bonuses.

Aggression skill tree showing levels 1-6 with three columns of skill icons
Sample skill tree (Aggression, Predator branch) - each row unlocks at higher levels, with branching choices per tier

Type Advantage Mechanics

Type matchups are the single most important mechanic in PvP. Your hands vs the victim's body determine whether and how fast you can liquidate; your body vs the victim's hands determines recoil damage.

Type advantage triangle: Eerie beats Normal, Normal beats Scrap/Insect, Scrap/Insect beats Eerie
Type advantage triangle - strong matchups deal 1.5× damage, weak matchups 0.5×
MatchupEffectivenessExample
No type advantage1.0× baseEerie hands vs Eerie body
Type advantage1.5× baseEerie hands vs Scrap body
Type disadvantage0.5× baseScrap hands vs Eerie body
Normal vs Normal1.2×Normal hands vs Normal body
POWER & THE VICTIM Power matters for the victim too: 1 extra Power ≈ 1% more MUSU saved when liquidated. Pure Harvesters with high Power keep more of their bag.

Universal Skills

These appear across multiple trees - the foundation every build leans on.

Harvest Fertility Boost

Boosts harvest rate on tiles matching your hands/body types. Base bonus: body match = 65%, hands match = 35%. Each skill adds 6% to BOTH. 5 × 6% = 260% total on pure types. Locks you to matching nodes only.

Harvest Bounty Boost

Boosts harvest rate regardless of type matching. Works on every tile - your safety net when not on a perfect-match node.

Rest Metabolism Boost

Increases your Kami's regeneration speed during rest. Useful when you don't want to heal with candies.

Defense Threshold Shift

Reduces your vulnerability to liquidation by predators across all types. ALWAYS more important than Ratio.

Defense Threshold Ratio

Reduces vulnerability to predators with type advantage over your body (e.g. Eerie hands vs Scrap body). Important: Normal hands have a small advantage over Normal body.

Standard Strain Boost

Slower HP drain while farming - farm longer sessions per cycle. Pairs well with Intensity builds.

Harvest Intensity Boost

Harvest rate increases over time - the longer you farm, the faster you farm. Best on tanky Kamis with high HP.

+Stat Skills

+1 to a specific stat (Harmony, Power, Violence, HP). Usually the best first picks - direct stat gain, no conditional triggers.

FERTILITY VS BOUNTY Fertility = match bonus (locks you to matching nodes). Bounty = universal rate bonus. Plan accordingly before spending points.
WANT THE FULL SKILL ORDER? Each build has its own skill priorities and progression - check the Build Comparator below for complete breakdowns of Predator, Harvester, and Intensity.
RESPEC IS POSSIBLE Misallocated skills aren't permanent. Craft a Respec Potion (requires Mint - many offers on KWOB) and redistribute. It's never too late to fix a bad build.

Predator - Hunt the Weak

Active PVP playstyle. Liquidate vulnerable Kamis, claim 30-70% of their MUSU, collect Obols for Wonder Eggs. The most fun build in the game.

EFFORT
HIGH
MUSU/HOUR
VARIES
GAS
MEDIUM
FUN FACTOR
10/10

Pros

  • Highest single-action MUSU
  • Earn Obols → Wonder Eggs (exclusive items)
  • Tactical, never boring
  • Disrupts the meta

Cons

  • Requires 20+ Violence
  • Constant attention
  • Longer cooldowns (180s base)
  • Curse Tablets ruin your day

Choosing Your Predator: Stats That Matter

A predator's base stats should have 20+ Violence minimum - higher is always better. Additionally, the higher the Harmony, the better. Power and Health matter too, but less - generally, all stats have meaning for predators.

Predator Skills Breakdown

Attack Spoils Ratio

How much MUSU you collect from liquidation. Base ≈ 50% of victim's bag. Reduced if victim has Salvage skills, MUSU Magnet, or salvage ratio loops.

Attack Threshold Shift

Reduces liquidation threshold generally (all types). The bread-and-butter of every predator.

Attack Threshold Ratio

Reduces threshold for type-advantaged attacks. Less important than Shift but scales with Violence.

Cooldown Shift

Reduces cooldown after entering/leaving node, after liquidation. Base: 180s. Critical for roaming, skip for camping.

Defense Salvage Ratio

How much MUSU you keep after dying. Currently low value - skip in most builds.

SIMPLEST RULE: FULL PREDATOR TREE This is one of the roles where sticking to a single tree pays off. If branching - go Guardian for defensive sub-stats (best secondary tree for predators).

Roaming Predator Build (Level 35)

Playstyle: roam the map hunting victims. Less financially efficient but the fun is incomparable - hunt for big kills, especially when someone's bot crashes (and it does!). Main task: enter a node, liquidate, don't get caught.

Recommend going mainly into Predator tree (+ ideally 5 points in Harmony in Guardian tree). Reaching level 35 typically costs $10-20 via ONYX → MUSU marketplace offers.

  1. Aggression5 pts
  2. Grit5 pts
  3. Cruelty5 pts
  4. Warmonger1 pt
  5. Professional5 pts
  6. Sniper4 pts
  7. Brutality5 pts
  8. DefensivenessGuardian - or Marksman if Harmony 15+

Camping Predator Build (Level 46)

Playstyle: stay on the node and guard your harvesters. You'll meet victims farming below your liquidation threshold on the same node - already being there avoids the entering cooldown.

Important: surviving with a large MUSU bag is crucial - this is a Predator/Guardian combo. Skip Cooldown skills entirely - you barely move. Optimal split: 30 skills in Predator + 16 in Guardian.

  1. Aggression5 pts
  2. Grit5 pts
  3. Cruelty5 pts
  4. Warmonger1 pt
  5. Professional5 pts
  6. Mercenary4 pts
  7. Brutality5 pts
  8. ToughnessGuardian - 5 pts
  9. DefensivenessGuardian - 5 pts (or Armor if Harmony 18+)
  10. VigorGuardian - 5 pts
  11. AnxietyGuardian - 1 pt

Boost Your Predator: Pets & Tools

Kill Calculator on Kamibots Command Center - enter your predator's Kami ID and victim's ID to check liquidation threshold before landing. Essential tool, recommended for everyone.

Best pets for predators:

GoalPetTier (Common / Uncommon / Rare)
Violence boostCrawling WrathCrawling / Teeming / Swarming
Attack Threshold ShiftTapeAntique / Heirloom / Ancient
Defense Threshold ShiftMask of ContemptMask / Veil / Visage
HarmonyLedgerAntique / Heirloom / Ancient
BEST FOR Players who enjoy active PVP, tactical decision-making, and being the antagonist of someone else's idle session.

Harvester - Steady Income

Classic farming build with deep scavenge mechanics. Up to 3,000+ MUSU daily per Kami when optimized - one Harvester = two Intensity Kamis. The most expensive Kami ever sold (1.5 ETH) was a pure Eerie Harvester.

EFFORT
MEDIUM
MUSU/HOUR
HIGH
GAS
HIGHER
FUN FACTOR
7/10

Pros

  • 3,000+ MUSU daily potential
  • High scavenge frequency (more items)
  • Great for timed events / co-ops
  • Same approach works for VIPP farming

Cons

  • Higher gas consumption
  • Best Kamis are expensive on KamiSwap
  • Locked to one tile type per account
  • Must monitor food inventory

Key Mechanics Recap

Maximum efficiency above level 32 (most of the time). Add 1-2 cents to estimated farming cost for collection tx (or use auto-collect bot).

HP STRATEGY At launch, players insisted on avoiding HP investment. Don't. Low HP = high gas consumption. Build thoughtfully or you'll fall below the profitability threshold.

When to Choose Harvester

Works on every Kami type except Normal. Each account should focus on one specific type, matching the node:

  • pure/pure (same type body and hands) → single-type node
  • mixed/mixed (matching reversed types like Scrap/Eerie or Eerie/Scrap) → mixed node (Caves only)

Variant 1: +25 HP / Ghost Gum Strategy

Maximizes daily profit through scavenge, not MUSU. Hardest variant to execute - often walks the line of profitability and depends on KWOB prices.

The key rule: always maintain 25 HP drop per farming cycle. Verify on Harvest Wizard.

Skill priorities: Power → Fertility → Harmony → Standard Strain → Bounty

Food: Ghost Gum (25-90 MUSU). Bulk-buy when price drops below 40 MUSU. Mina's shop is in Tunnel of Trees.

Kami: pure or mixed type matching the node.

Variant 2: +35 HP / Resin or Fetid Egg Strategy

Uses only food that drops in-game or comes from the marketplace - not Mina's shop. Accessible to most Kamis but requires planning (or a second account farming Resin).

Skill priorities: Power → Fertility → Harmony → Standard Strain → Bounty (target 35 HP drop per cycle).

Good move: go full Harvester tree to optimize the 35 HP threshold.

Food sources:

  • Fetid Egg - dropped from Wonder Eggs (crafted from Obols, the predator reward: 1 kill = 1 Obol)
  • Resin - drops on tiles. Best on Insect node Misty Forest Path (up to lvl 15). 20% drop, scavenge every 100 MUSU

Real example - Macklemore (my PFP Kami): farms on Guardian Skull (double-type Caves node, Eerie/Insect). Beyond base profit, scavenges Essence of Thought (~5k MUSU on KWOB).

ESSENCE OF THOUGHT MATH Scavenge every 300 MUSU at 5% drop rate. Farming 4,500 MUSU/day = 15 attempts × 5% = 0.75 EoT/day (~5-6/week). At 5k MUSU per EoT, that's +25-30k MUSU weekly on top of base farming.

Variant 3: +50 HP / Cheeseburger & Pom-Pom Strategy

My favorite build. Scavenged Cheeseburgers (+50 HP, free food!) make Kamis ~50% self-sufficient on food. Combined with Pom-Pom Fruit Candy from Mina's (bulk-buy below 100 MUSU) - you can completely skip food costs.

Optimal team composition (no shop purchases):

  • 50% Kamis on harvest & feed, farming on Cheeseburger-dropping nodes
  • 50% Kamis on harvest & rest using Intensity build

Best Cheeseburger nodes:

NodeDrop RateScavengeType
Black Pool11%per 100 MUSUScrap
Temple Cave (Caves)11%per 100 MUSUScrap
Trash Strewn Graves9%per 100 MUSUEerie

Skill priorities: Harmony → Health → Power → Fertility → Bounty Boost. Adjust first two to hit 50 HP drop (Guardian tree if needed), then max harvest skills.

Best Kami: Scrap/Scrap (naturally high Harmony & HP, ideal for hitting 50 HP drop). Only Scraps and Eeries work for Cheeseburgers.

PROTIP: SHOPPING ACCOUNT Feeding from Mina's but harvesting far away? Create a dedicated account that stays at the shop, transfer MUSU to it, buy candies, send them back (15 MUSU fee). Saves gas, stamina, and time vs constantly moving your operator.
BEST FOR Players who enjoy spreadsheet optimization, market timing, and squeezing the maximum return out of every node.

Intensity - Set and Forget

Highest MUSU/gas efficiency in the game. The longer you farm, the faster you farm (and HP drops faster too). Perfect for hands-off players with automation.

EFFORT
LOW
MUSU/HOUR
STEADY
GAS
LOWEST
FUN FACTOR
6/10

Pros

  • High MUSU/gas effectiveness
  • Comfortable without automation tools
  • Very durable - leave PC for hours
  • Farms similarly on every tile regardless of type

Cons

  • Completely locked after level 32
  • Low scavenge (3× less than Harvester)
  • Feeding only profitable if Kami drops 100+ HP
  • Picky build - Normal body works best

Key Skills Priority

#SkillWhy
1HarmonyCore defensive stat - MUSU saved, vulnerability, metabolism
2Health / IntensityLonger sessions + over-time speed scaling
3Defense Threshold ShiftAlways more important than Ratio
4Standard StrainSlower HP drain
5Defense Threshold RatioExtra protection vs type-advantaged predators
TWO WAYS TO BUILD INTENSITY (UP TO LEVEL 32) Path 1 = Full Guardian (best for high-Harmony Kamis). Path 2 = Enlightened + Guardian (works on almost every Kami). Pick based on stats and type.

Path 1: Full Guardian (Cap Level 30)

Caps at level 30 - afterward, switch to Enlightened tree for HP. Don't invest XP potions past level 30 on this Kami - better used on predators or pure-type Harvesters.

Build Progression

Reach tier 3 first: 5 points each in Harmony, Intensity, and Health. At tier 3, add a Harmony skill, then 9 more skills to unlock tier 4. Max HP in tier 2, then Shift. Shift is ALWAYS more useful than Ratio.

Skill Order

  1. DefensivenessHarmony
  2. PatienceHealth
  3. ToughnessIntensity
  4. AnxietyHarmony T3
  5. VigorHealth T2
  6. Armor4 points
  7. DedicationIntensity
  8. CardioEnlightened - after lvl 30

When to Use Path 1

Slightly more efficient (~50-100 MUSU daily) on Kamis with very high Harmony (20+).

REQUIREMENTS & TARGET 15+ Harmony AND 100+ HP, OR 20+ Harmony.
Viable type combos: Normal body / Typed hands · Normal/Normal · Typed body / Different typed or Normal hands.
Target output: ~1,400-1,500 MUSU per 6 cents gas (may vary).

Path 2: Enlightened + Guardian (Cap Level 32)

Fast access to tier 3 in both trees. Cap at level 32 - past that, XP potions stop being profitable. Works on almost every Kami in the game - the universal default.

Skill Order

Start the same as Path 1, then switch to Enlightened at step 5:

  1. DefensivenessGuardian - Harmony
  2. PatienceGuardian - Intensity
  3. ToughnessGuardian - Health
  4. AnxietyGuardian - Harmony
  5. CardioEnlightened - Health
  6. Meditative BreathingEnlightened - Shift
  7. ConcentrationEnlightened - Strain
  8. Warmup ExerciseEnlightened - Intensity

When to Use Path 2

Any Kami you don't want to build as a Harvester. 15+ Harmony and reasonably high HP are recommended but not required - this is the workhorse setup that delivers across mediocre stat lines.

REQUIREMENTS & TARGET 15+ Harmony recommended (not required). Avoid pure-type Kamis - better in feeding-based Harvester builds.
Viable type combos: Normal body / Typed hands · Normal/Normal (best) · Typed body / any.
Target output: ~1,400+ MUSU per 10 cents gas.
BEST FOR Players who want to log in once a day, check on their Kamis, and pocket consistent passive income.
05 How to Earn

Currency Overview

CurrencyTypeUse
MUSUIn-gameGacha tickets, exchange for Onyx Shards on KWOB, marketplace
VIPPVIP PaperBurned for esINIT tokens
$ONYXBaseline ProtocolRerolls, respec potions. 1 $ONYX = 100 Onyx Shards
$INITInitia L1Ecosystem token via esINIT vesting. 1 esINIT = 1 $INIT

You can get MUSU not only by harvesting, but also by scavenged items which have direct MUSU value on KWOB, where you can sell them. Understanding item economics is as important as farming efficiency - following prices and market demand is very useful.

Three Ways to Earn

Every earning path runs off the same core loop - farm, then decide what to do with the output. Which path fits depends on your time horizon and goals.

Method 01 - Long-term real yield
Farm VIPP burn for esINIT vest to $INIT

Dedicated VIPP tiles generate VIP Paper alongside your scavenge drops. Burn it at the Forest Hut tent and receive esINIT - locked INIT tokens that vest over ~12 months across 26 two-week epochs. The highest-ceiling strategy in the game, but requires patience. Full mechanics and APR breakdown in the Initia VIPP section →

Method 02 - Team growth or quick flip
Farm MUSU Gacha ticket mint new Kami

A Gacha ticket costs ~150,000 MUSU, but the price isn't fixed - it rises with each purchase and drops over time (Gradual Dutch Auction). Use it to mint a new Kami directly from the Vending Machine pool of 2,222. From there you have two options: sell the Kami on KamiSwap for ETH (good floor-hunting target if you get a rare), or keep it to increase your team size and daily farming output. Bigger team = faster everything.

Method 03 - Convert output to protocol token
Farm MUSU sell for Onyx Shards claim $ONYX

On KWOB you'll find player-created offers to buy your MUSU for Onyx Shards. Current rate: ~80,000 MUSU = 100 Onyx Shards. Once you have Onyx Shards, use the Token Portal in-game to convert them to $ONYX (100 Onyx Shards = 1 $ONYX) - but note you'll need to wait 24 hours to claim after initiating.

Liquidity is currently player-provided, so rates can shift. The Kamigotchi team has indicated plans for a dedicated liquidity pool (or similar mechanism) in the near future, which should stabilize pricing and depth.

Token Portal interface showing MUSU to ONYX conversion
Token Portal - convert Onyx Shards to $ONYX in-game. Claim available after 24h.
+ + + + + + +
06 Initia VIPP

Kamigotchi gives you two parallel reward streams. Most players treat them like they have to pick one - they don't. You can run both, and the smartest setups split time roughly 50/50.

Stream 1

MUSU farming

The in-game currency. Trade it for ONYX, mint new Kamis to grow your team, buy gear and consumables. This is your team-growth engine.

Stream 2

VIPP farming → $INIT

Burn VIPP for esINIT (locked INIT). Real crypto rewards from Initia's VIP program - not just in-game tokens. This is your real-yield engine.

What VIP actually is

The Vested Interest Program (VIP) is the economic engine behind the entire Initia ecosystem - and Kamigotchi is one of the apps plugged into it. 25% of total $INIT supply is allocated to VIP rewards, distributed to two sides:

  • App builders (rollup teams) - rewarded for shipping useful apps
  • Users (us) - rewarded for actually using those apps and performing valuable actions

Kamigotchi takes a 10% commission on VIP rewards. This fee may be used for ecosystem moves like Cabal bribes to boost allocations - more on that below.

esINIT and how to unlock it

Burning VIPP doesn't give you liquid INIT right away. You receive esINIT (escrowed INIT) - locked tokens that need to vest. Two paths to unlock:

Path 1

Traditional Vesting

Stay active. Keep burning VIPP every stage and maintain your VIP score above 50% of original. ~1/26 unlocks per epoch over 26 stages.

What matters: the numerical VIPP value you burn, not your % of the pool. Drop below 50% and you permanently cut esINIT from earlier stages.

Path 2

Enshrined Liquidity Zap

Don't want to stay active? Convert esINIT to a staked LP position (INIT:USDC 80:20, soon ONYX:INIT 50:50). Vesting continues automatically + you earn ~45% APR from LP staking on top.

IMPORTANT: FULL REWARDS TAKE ~1 YEAR Regardless of which path you choose - traditional vesting or LP zap - your esINIT vests over 26 stages (~12 months). Neither option gives you everything up front. Path 1 unlocks small chunks each epoch as long as you stay active. Path 2 auto-vests but also takes the same time. Plan your liquidity accordingly - this is long-term yield, not a quick flip.

VIPP Farming Tiles

VIPP tiles work exactly like MUSU tiles - same farming mechanic, just different drops and the bonus of generating VIPP for burn. Each Kami type has matching tiles, and there are now two zones with VIPP nodes.

THE WILDS - open from start

TileTypeDrops
Deeper Forest PathNormalStone, Daffodil, Pine Cone, Black Poppy
Forest HutEeriePlastic Bottle, Wooden Stick, Cheeseburger
Scrap TreesScrapScrap Metal, Daffodil, Screwdriver
CentipedesInsectStone, Resin, Mint

THE CAVES - unlock by completing the questline

TileType
Abandoned CampsiteNormal
Canyon BridgeNormal
Cave CrossroadsInsect
Flood MuralEerie
Broken TubeScrap

THE CASTLE - gated - requires Aetheric Sextant to enter

TileType
Treasure HoardScrap
HOW TO BURNForest Hut → click the tent → enter inside → open inventory → click VIPP → burn any amount.

Example earnings (current rates)

Numbers based on a recent stage: 300,000 VIPP burned returned 470 esINIT. That's the baseline ratio - it shifts with total pool burn, but it's a workable snapshot.

Setup: 10 Kamis × 1,500 VIPP/day = 15,000 VIPP/day
Per stage (14 days): 15,000 × 14 = 210,000 VIPP
Stage rewards: 210,000 × (470 / 300,000) ≈ 329 esINIT
Annual (26 stages): 329 × 26 ≈ 8,550 esINIT
Gross USD: 8,550 × $0.10 = $855 / year
Gas costs: ~$0.50/day × 365 = -$183 / year
Net annual yield: ~$672
Investment: 10 Kamis × 0.0025 ETH × $2,350 ≈ $59
Net APR: ~1,140% (VIP rewards after gas, snapshot)
SNAPSHOT, NOT A PROMISEKami floor, INIT price, and the VIPP-to-esINIT ratio all move. APR looks huge today partly because the Kami floor is low - it cuts both ways. You're also earning scavenge materials on the same tiles, which can be sold for MUSU on the marketplace.

VIPP Earnings Calculator

Adjust the sliders to match your setup and see your projected returns.

INITIA VIP EARNINGS Snapshot estimator · numbers shift each stage
Net APR
VIPP / stage
esINIT / stage
esINIT / year
Gross yield
Gas / year
Net yield / year
Kami investment
Net APR (after gas)

Convert your esINIT to a staked INIT-USDC LP position (80:20 ratio) - you can do this after each stage/epoch, not just at the end of the year. Your tokens are locked for ~12 months in the LP, and you earn staking rewards throughout the lock period. The calculations below show projections for your full annual esINIT harvest.

esINIT to zap (annual)
INIT value (80%)
USDC required (20%)
LP APR ~44.8%
Est. LP income / year
Lock duration ~12 months
⚠ Important disclaimers before zapping
  • Impermanent Loss (IL): If INIT price moves significantly vs USDC, you may end up with less than if you held separately. The 80:20 ratio reduces IL compared to 50:50, but it still exists.
  • Variable APR: The ~44.8% LP APR is a current snapshot - it fluctuates based on pool liquidity and trading volume.
  • Price risk: Both INIT and your LP position are exposed to INIT price volatility. Down is down.
  • Lock duration: Your LP position is locked for ~12 months. You cannot exit early.

Cabal - ecosystem bribing

Cabal is a bribing protocol on Initia L1. Rollups pay bribes (ETH, USDC, other tokens) to community members who stake voting power, in exchange for votes that secure larger allocations from the Weight Pool (~50% of total VIP rewards).

Kamigotchi sometimes uses its 10% commission to bribe voters on Cabal - securing more gauge votes, which translates to a bigger VIP allocation and more esINIT for players. This isn't guaranteed every stage, but when it happens the "fee" effectively pays for itself.

HOW CABAL WORKS Rollups submit bribes → community votes for rollups offering best bribes → rollups with more votes get larger Weight Pool allocations → Kamigotchi players receive more esINIT per stage.
✦ · · ✦ · · ✦ · · ✦
07 10 Mistakes to Avoid

These errors cost real MUSU, time, and opportunities. Each one here represents a loss that was easily avoidable with the right knowledge upfront. I made them myself - don't follow my mistakes!

01

Starting with just one Kami

Kamigotchi fundamentally rewards scaling. One Kami generates 1,000-2,000 MUSU daily. Getting 3-4 Kamis immediately puts you at 4,500-6,000 MUSU daily - a single Kami means weeks of slow accumulation while other players compound past you.

Starting small drastically extends the time to your next mint and kills the snowball effect. At current floor prices (~0.0025 ETH per Kami), scaling early is cheaper than it's ever been.

02

Not building a strategically matched team

Matching your Kami's body type with a node gives 165% efficacy. Matching hands gives 135%. Type matching also determines whether Fertility skill works for you at all - Fertility only activates on matching nodes, while Bounty gives overall MUSU gains regardless of type.

The optimal approach: dedicate one account entirely to one type. If you buy Scraps, go full Scrap team. Mixed accounts lose bonuses and waste the Fertility skill.

03

Ignoring the MUSU vs gas balance

Two different builds on the same Kami can produce identical net daily MUSU while having wildly different gas costs. This is one of the most expensive mistakes - you might be paying significantly more in transaction fees for zero extra gain.

Use the KamiBots Harvester Wizard before committing to any build. It shows exact calculations - gains and operational costs side by side - so you can compare configurations without spending anything.

04

Not knowing how to select good Kamis

Basic rule: at least one stat should be above 15. For Predators, Violence above 20 is essential for consistent liquidations. For Harvesters: high Power = faster harvesting and more scavenge, but potentially higher gas. High Harmony = strong predator resistance plus it affects rest time and recoil. High HP = longer sessions but also longer rest periods.

Optimal combos: Power + Harmony for Harvesters on feeding strategy (both are important); high HP + Harmony for Harvesters with Intensity build (both are important); Violence + Harmony for Predators (Violence is more important).

05

Waiting for lower Gacha ticket prices

Mint price is dynamic - it increases with each mint and decreases slowly over time. Historical data shows that waiting more than 2-3 days to mint almost never paid off. Prices trend upward long-term, not down.

If the price is close to what you're willing to pay, mint. The "better deal" that justifies waiting statistically doesn't come.

06

No plan for VIPP vs MUSU farming

MUSU is short-term profit - minting, marketplace, team growth. VIPP is long-term INIT exposure with a ~12-month vesting timeline. Without a clear plan, you'll either miss MUSU mint windows or underutilize VIPP farming entirely.

Full VIPP mechanics covered in the Initia VIPP section.

07

Not choosing the right harvesting style

Harvest & Rest: no shop visits, sometimes lower gas fees, no dependency on Mina's dynamic candy prices - but less scavenge output. Harvest & Feed: more scavenge drops, sometimes higher gas, requires visiting shops and managing food costs.

Scavenge items matter more than most players realize. Pine Cones give XP, Cheeseburgers are free food, and everything has MUSU market value on KWOB. The right style depends on your Kami stats, build, and whether you're optimizing for gas or scavenge.

08

Over-leveling Intensity Kamis past the threshold

Intensity builds show massive efficiency gains up to level 30 (full Guardian) or 32 (Guardian + Enlightened). After those thresholds, each level requires enormous amounts of XP while gains become marginal - roughly 50 MUSU more daily.

That XP is far better spent on your lower-level Kamis to bring them to efficiency faster. Skyrocketing XP costs for 50 MUSU/day extra is rarely worth it.

09

Not staying updated with game developments

Patches can completely invalidate yesterday's optimal build. What worked last week can be suboptimal - or flat-out wrong - after an update. Being a few days late on a patch costs real MUSU.

Follow Kamigotchi X/Twitter, Kamigotchi Discord, and @BirthdayBoi for meta shifts and patch notes. Staying informed is a compounding advantage.

10

Being afraid to reset skills

A better build recoups the Respec cost within days. You need a Respec potion, crafted from Mint. Mint drops on two tiles: Centipedes (VIPP, Insect tile) and Clearing (MUSU, Normal tile). Can also buy on marketplace (~6-8k MUSU) or with 10 $ONYX.

Critical: reset is all-or-nothing. You can't reset individual skill points. Plan your entire new build before using the potion. Don't be afraid - a respec pays for itself fast.

Advice from OG Players

"Enjoy the art, music, and beauty of the game design and take it one step at a time."- @thebasementeth
"Focusing on a good build off the rip is highly important. Staying under level 15 isn't bad until you find your footing."- @Coopesmtg
"Start out with a high HP/tanky Kami. It will feel much better when learning the basics."- @0xasimov
"Get familiar with automation tools."- @metaph0xr
"Consider gas costs."- @Reshululu
"I would recommend a Normal/Normal Kami with the Guardian skill tree, considering versatility."- @Killchain_init
08 Community & Resources

KamiBots / Harvest Wizard

Build configs, farming calculations, kill calculator. Essential before committing to any build.

Open KamiBots →

KamiStats

By @0xCanzi. Your complete hub for all things Kamigotchi - kill counts, player rankings, detailed game statistics, and more.

Open KamiStats →

Play Kamigotchi

The game itself. Start here if you haven't already. Free to browse, Kami required to farm.

kamigotchi.io →

Need Help With Strategy?

Inside my Discord community BBuddies, I help new players build strategies and lay out plans for maximum MUSU farming efficiency. The program runs with @Whisperseers, @Initia, and @kamigotchiworld - starter packs, personalized advice, and community access included.

Join BBuddies Discord →
LINKS & CONTACTS Game: kamigotchi.io
Guide author: @BirthdayBoi on X
Kamigotchi CEO: @0xl3th3
Initia: @initia
Tools: kamibots.xyz (by @Whisperseers)
Stats & hub: kamistats.com (by @0xCanzi)